Under the Skin

This film by far the best project I have worked on. The director Jonathon Glazer is a visionary in my opinion and this is one of many projects I worked upon for him during my time at One of Us.

As well as looking after the code-base for the animation pipeline and render farm tools, I spent a lot of my time on this project  developing a skin peeling-away effect for the underwater sequence seen at the end of the trailer below.  I achieved this using a pressure based setup in Maya's Ncloth.

If you haven't seen this film I highly recommend it as parts of it are horrifying 


  1. Oh dude, I absolutely love this movie!!! You're right when you say Jonathon Glazer is a visionary! Congrats on such a great piece of work.

    Rafael Santos 2 years ago Reply