Category : Projects
On this commercial I worked under supervisor Jordi Bares. I developed the roller-coaster asset and the instancing setup for the crowd extensions. We captured the crowd motion in house and rendered all in Mantra. Click the image below for the full commercial.
I was part of the look-dev team for the exploding heads effect in this film. I worked on some pyro sims and developed a volume retimer tool to advect new subframes from existing VDB grids. Click the image below for a link to a vfx breakdown.
For Da Vinci's Demons season 3, I led the 3d team at Realise creating the environments, crowds and fx on the project. I developed the crowd, animation and shading pipelines. We delivered hundreds of shots with a small crack team. To see a VFX breakdown please click on the image below
I led the 3d Team at Realise (now Free Folk) as we created all of the FX on 400 shots for Tarsem Singh's Emerald City. My duties included attending client reviews, supervising the 3d team and developing pipeline tools, shaders and procedural environment assets on the show. Some of our work can be seen in […]